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Monthly Archive for July, 2009

RC2 of Snowferno out to beta testers – maybe final build?

If we don’t find anything tragic in this build, we’re gonna submit the current beta (Release Candidate 2) OF Snowferno to the App Store.

I searched the App Store for “hell” and came up with a slew of gory and disturbing games, which we’re certainly not. As long as that concept is okay for the store, I see no other reason we would be denied. But, still we’ll have our fingers crossed. It’s our first app, our baby!

In the meantime, the Leaderboard is completed and live. I’m actually quite proud of my own scores. (In spite of the fact that I knew *how* to solve most of the puzzles, you still have to *do* it. It’s more challenging than it seems!) And here’s another trailer:

Read more on our Snowferno development blog:
http://www.snowferno.com/2009/07/22/rc1-crasher-rc2-now-released-to-testers/

Two Short Films by Cameron Mair

My nephew spent last week with us in New York. Last summer he attended the New York Film Academy tweens program, so this summer we thought it would be fun to make some actual short films. Cameron directed each of the shorts, and I wrote the music. Our good friend Emily Otto even joined us in Washington Square Park very early one morning to star in “Only One Spoon”. Enjoy!

And don’t miss this from the “Special Features” section of the DVD:

Overheard in the Theatre

Overheard at Jersey Boys, August Wilson Theatre, 7/18/09
Waiting by the stage door with the matinee ladies:

That guwy who played Frankie Valli looks just like my Fatha-in-Lawr.

Snowferno iPhone Game Beta Released Tonight

Our first foray into the world of iPhone Apps officially entered beta tonight.

It’s Monday morning in Melbourne, Australia, where Ben just posted the first beta build (b0.9.2) to the Snowferno website.

If you want to play the game before anyone else — for free! — let us know:
http://www.snowferno.com/2009/05/18/beta-testers-wanted/

We’ll be able to add new device IDs in a week or so. Barring any huge bugs, we are aiming to submit to the App Store in about 10 days.


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